Integrating game-based learning into the new school year

By: Michelle L. Huppert

Game1-620x413“Research is verifying what many teachers know: Well-designed digital games in the classroom increase student engagement, learning and retention. They improve students’ on-task time and even their social and emotional well-being. The benefits are especially significant when high-quality games are integrated into a curriculum over multiple lessons. So how can we put this knowledge to use as our new school year begins?

As a science teacher of students in grades seven to 12, I look for well-designed games to teach common core and the Next Generation Science Standards. Being well-designed means that the games are fun to play, teach important content through engaging game mechanics and are based on learning theory. The player should feel challenged to solve interesting and relevant problems with newly-gained understanding. There should be multiple ways to progress through the game and win. Frequent experimentation and failure — yes, failure! — in the game should be encouraged and result in a pleasant frustration that drives the player to try new strategies until challenges are mastered. If it’s a really high-quality game students will keep playing it on their own, and keep learning, even after they leave my classroom.” To read further please click here:  http://smartblogs.com/education/2014/08/25/integrating-game-based-learning-into-the-school-year/

Comments are closed.